# 12/7: Group A: Odds and ends: induction and graphs;

Group B: Mathematics for Movie Special Effects and Video Games (Prof. Joey Teran)

Group A: We will practice constructing inductive proves, and will also solve several problems related to graphs;

Group B: ** in MS 6627 ** We will discuss basic mathematical aspects of computer
games and movie special effects. Specifically, we will cover the
mathematical representations used for representing geometry of digital
characters and objects, clothing, fluids like water and smoke and a
few other examples.