Speaker: Corey Toler-Franklin, Princeton University
Title: Matching, Visualizing and Archiving Cultural Heritage Artifacts Using Multi-Channel Images
Abstract: Recent advancements in low-cost acquisition technologies have made it more practical to acquire real-world datasets on a large scale. This has lead to a number of computer-based solutions for reassembling, archiving and visualizing cultural heritage artifacts. In this talk, I will show how we can combine aspects of these technologies in novel ways and introduce algorithms to improve upon their overall efficiency and robustness. First, I will introduce a 2D acquisition system to address the challenge of acquiring higher resolution color and normal maps than those available with 3D scanning devices. Next, I will incorporate these normal maps into a novel multi-cue matching system that uses machine learning to reassemble small fragments of artifacts. I will show examples of how this system is used by archaeologists at the Akrotiri Excavation Laboratory of Wall Paintings in Santorini Greece for reconstructing the Theran Frescoes. I will then present a non-photorealistic rendering pipeline for illustrating geometrically complex objects using images with multiple channels of information (including RGBN images). Finally, I will talk about an approach for visualizing historic artifacts from digital museum collections.
Bio: Corey Toler-Franklin is a Ph.D. student in computer science at Princeton University. Her research area is Computer Graphics, focusing on algorithms for acquiring, reassembling, and visualizing complex real-world datasets of cultural heritage significance. Corey's most recent projects include the development of a multi-feature matching system for reassembling the Theran frescoes at the Akrotiri excavation site in Santorini Greece, and a non-photorealistic rendering pipeline for visualizing museum collections. Corey obtained a MS degree in Computer Graphics and a Bachelor's degree in Architecture from Cornell University. Before joining the Princeton Graphics Group, she worked as a Software Engineer at Autodesk where she implemented platform enhancements to the 3D Graphics System of AutoCAD. She also led a pilot project between Autodesk and two international architecture firms, HOK and Gensler, to encourage the adoption of new computer technologies by the design industry.